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PERANCANGAN GAME BERBASIS AUGMENTED REALITY UNTUK MENINGKATKAN PENGALAMAN BERKUNJUNG SOLO SAFARI ZOO


Oleh :
Cinta Ikhlas Amalia - V3421028 - Sekolah Vokasi

 

Cinta Ikhlas Amalia, 2024 Perancangan Game Berbasis Augmented Reality untuk Meningkatkan Pengalaman Berkunjung ke Solo Safari Zoo. Program Studi Diploma 3 Teknik Informatika, Fakultas Sekolah Vokasi, Universitas Sebelas Maret Surakarta.

The Augmented Reality application is designed not only to display detailed data about animals, but it also equipped with educational games that allow visitors to learn while playing. This is to improve the visitor experience and provide more interesting and interactive education at the zoo.

The method used is the GDLC (Game Development Life Cycle) development method. Designing a game requires an engine to support game development. The process goes through several stages that will produce 3D images for game creation and score analysis that can be accessed via Android.

The results of testing using the black box method show that the information system runs according to the design that has been made. The features and functions on each menu and object function properly. This system allows various features including visitors being able to read the solosafari map, providing detailed information.