Cinta Ikhlas Amalia, 2024 Perancangan
Game Berbasis Augmented Reality untuk Meningkatkan Pengalaman
Berkunjung ke Solo Safari Zoo. Program Studi Diploma 3 Teknik Informatika,
Fakultas Sekolah Vokasi, Universitas Sebelas Maret Surakarta.
The
Augmented Reality application is designed not only to display detailed data
about animals, but it also equipped with educational games that allow visitors
to learn while playing. This is to improve the visitor experience and provide
more interesting and interactive education at the zoo.
The method
used is the GDLC (Game Development Life Cycle) development method. Designing a
game requires an engine to support game development. The process goes through
several stages that will produce 3D images for game creation and score analysis
that can be accessed via Android.
The results
of testing using the black box method show that the information system runs
according to the design that has been made. The features and functions on each
menu and object function properly. This system allows various features
including visitors being able to read the solosafari map, providing detailed
information.