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Abstrak


Improving Students’ Writing Competence Using Game (Bouncing Stories) A Classroom Action Research Study At Senior High School 1 Cepu 2011/2012


Oleh :
Dwi Indariati - S891008020 - Sekolah Pascasarjana

The Objective Of The Research Is To Examine Whether Or Not Games Can Improve The Students’ Writing Competence In Recount Texts. Besides That, The Research Is Also Designed To Study How The Game As A Media Was Able To Motivate The Student In Writing Recount Texts. The Research Was Carried Out At SMA Negeri 1 Cepu September To October 2011. It Is A Classroom Action Research. The Writer Takes The Data From First Semester Students Of Class X F. The Data Were Obtained From Several Techniques Including Test, Collaborative Observation, Interview, Questionnaires, And Document Analysis. To Analyze Quantitative Data, The Researcher Applied A Descriptive Statistic, Comprising The Following The Dimensions: Highest And Lowest Score, And Mean. To Analyze The Qualitative Data, The Researcher Applied Constant Comparative Method By Glaser And Strauss. The Findings Reveal That The Program Of The Students’ Writing Competence Using Game Is Successful In Recount Texts, Their Writing Is Better Than That Before, Especially In Exploring The Ideas, Using Organization, Word Choice, Grammar And Vocabulary. It Is Proved From The Research Findingsthat Students Who Are Taught Using Games Technique Have Better Writingcompetence Than Before. In Addition, They Who Taught Using Games Technique Have Better Motivation Than Before. Therefore, It Isrecommended That English Teachers Are Suggested To Apply Game Technique In Writing Activities, To Be More Creative And Innovative In Using Various Kinds Of Interesting Teaching Techniques Which Accompany The Materials. The Students Are Suggested To Apply Game Technique In Writing And To Write More By Applying The Technique So They Will Be More Skillful In Writing.